addVertex(V3f vertex) | visPolygon | |
clear() | visPolygon | |
clip(vector< Plane3f > &clipPlanes, visPolygon *result) | visPolygon | |
draw() | visPolygon | |
Mesh (defined in visPolygon) | visPolygon | [friend] |
MeshIterator (defined in visPolygon) | visPolygon | [friend] |
visPolygon() | visPolygon | [inline] |
visPolygon(const visPolygon &polygon) | visPolygon |