#include "GLView.h"
#include "GLFramebuffer.h"
#include "GLTexture1D.h"
#include "GLProgramm.h"
Go to the source code of this file.
Classes | |
class | GLMultiProgramm |
class | GL3DView |
Defines | |
#define | shaderCount 2 |
#define shaderCount 2 |
Definition at line 9 of file GL3DView.h.
Referenced by GL3DView::initializeGL(), and GL3DView::uninitializeGL().