FlowChannel(FlowGeometry &geom, const vector< float > &data) | Vis::FlowChannel | |
getMaximum() | Vis::FlowChannel | |
getMinimum() | Vis::FlowChannel | |
getTexData() | Vis::FlowChannel | |
getTexture2D() | Vis::FlowChannel | |
getTF() | Vis::FlowChannel | |
render() | Vis::FlowChannel | |
~FlowChannel() | Vis::FlowChannel |