#include <VisFlowChannel.h>
Public Member Functions | |
| FlowChannel (FlowGeometry &geom, const vector< float > &data) | |
| ~FlowChannel () | |
| float | getMinimum () |
| float | getMaximum () |
| void | render () |
| vector< float > & | getTexData () |
| Texture2D & | getTexture2D () |
| FlowTransferFunc & | getTF () |
| Vis::FlowChannel::FlowChannel | ( | FlowGeometry & | geom, | |
| const vector< float > & | data | |||
| ) |
ctor. Flow channel manages the additional channels of the flow data.
| geom | reference to the flow geometry. | |
| data | channel data. |
| Vis::FlowChannel::~FlowChannel | ( | ) |
dtor.
| float Vis::FlowChannel::getMaximum | ( | ) |
Return the maximum value of the channel data.
| float Vis::FlowChannel::getMinimum | ( | ) |
Return the minimum value of the channel data.
| vector< float > & Vis::FlowChannel::getTexData | ( | ) |
Return a reference to the channel texture data.
| Texture2D & Vis::FlowChannel::getTexture2D | ( | ) |
Return a reference to the channel texture.
| FlowTransferFunc & Vis::FlowChannel::getTF | ( | ) |
Return a reference to the channels' transfer function.
| void Vis::FlowChannel::render | ( | ) |
Render the channel values.
1.5.7.1