#include <FlowChannel.h>
Public Member Functions | |
void | setValue (int vtxID, float val) |
sets the value of the given vertex | |
void | copyValues (float *rawdata, int vtxSize, int offset) |
takes an array containing all attributes for a vertex and copies the j-th attribute to this channel | |
float | getValue (vec3 pos) |
returns the value at given position in data set coordinates (from 0 to dimX or dimY) | |
float | getValue (int vtxID) |
returns the value of the given vertex | |
float | getValueNormPos (vec3 pos) |
returns the value at given position in normalized coordinates for each dimension <0..1> | |
float | getValueNormPos (float x, float y) |
returns the value at given position in normalized coordinates for each dimension <0..1> | |
FlowGeometry * | getGeometry () const |
returns the geometry structure used | |
float | normalizeValue (float val) |
scales the value according to the channel minimim and maximum, so that it lies inside of <0,1> | |
float | getMin () |
returns the minimum value found in the channel | |
float | getMax () |
returns the maximum value found in the channel | |
float | getRange () |
returns the range = max - min |
More dimensional vectors are split into components. E.g. a 3D velocity vector gets stored in three FlowChannels. A FlowChannel stores data only from one time step, it is not aware of any time related information.
void FlowChannel::copyValues | ( | float * | rawdata, | |
int | vtxSize, | |||
int | offset | |||
) |
takes an array containing all attributes for a vertex and copies the j-th attribute to this channel
This methos is used by the loading of data sets.
rawdata | data gained directly from the file, without any processing. It contains all channels for all cells. Please note, there is no time information considered here. | |
vtxSize | number of channels per cell (incl. velocity vector size) | |
offset | offset of the parameter loaded into this channel |