Window Class Reference
#include <window.h>
List of all members.
Detailed Description
The window class represents the whole application window.
Constructor & Destructor Documentation
Constructor that creates the GUI.
Member Function Documentation
void Window::setDefaultGradientStops |
( |
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) |
[private, slot] |
Loads and sets the gradient stops for the current FlowData.
void Window::setOpenFileName |
( |
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) |
[private, slot] |
Creates a file dialog with which FlowData can be loaded.
void Window::saveGradientStops |
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const QGradientStops & |
stops, |
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GradientEditor * |
editor | |
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) |
| | [private, slot] |
Saves the given gradient stops into a file, calls for a update of the transfer texture and emits a colorTextureChanged signal.
- Parameters:
-
| stops | are the gradient stops which should be saved. |
| editor | is the color editor for whom the stops should be saved. |
void Window::setBackgroundColorEditorRangeLabel |
( |
int |
channel = -1 |
) |
[private, slot] |
Reads the value range from a specific FlowData channel into the backgroundColorEditor.
- Parameters:
-
| channel | is the channel from FlowData from which the value range should be read. |
void Window::setArrowColorEditorRangeLabel |
( |
int |
channel = -1 |
) |
[private, slot] |
Reads the value range from a specific FlowData channel into the arrowColorEditor.
- Parameters:
-
| channel | is the channel from FlowData from which the value range should be read. |
void Window::setStreamlineColorEditorRangeLabel |
( |
int |
channel = -1 |
) |
[private, slot] |
Reads the value range from a specific FlowData channel into the streamlineColorEditor.
- Parameters:
-
| channel | is the channel from FlowData from which the value range should be read. |
void Window::backgroundColorTextureChanged |
( |
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) |
[signal] |
A signal that is send on change of the background texture.
void Window::arrowColorTextureChanged |
( |
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) |
[signal] |
A signal that is send on change of the arrow texture.
void Window::streamlineColorTextureChanged |
( |
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) |
[signal] |
A signal that is send on change of the streamline texture.
The documentation for this class was generated from the following files: