_bMouseDown | Flowvis.Renderer | [private] |
_bRenderArrows | Flowvis.Renderer | [private] |
_bRenderBackground | Flowvis.Renderer | [private] |
_bRendering | Flowvis.Renderer | [private] |
_bRenderStreamlines | Flowvis.Renderer | [private] |
_bShuttingDown | Flowvis.Renderer | [private] |
_bTapering | Flowvis.Renderer | [private] |
_bUseGlyph | Flowvis.Renderer | [private] |
_bWireframe | Flowvis.Renderer | [private] |
_camPos | Flowvis.Renderer | [private] |
_camViewPos | Flowvis.Renderer | [private] |
_colArrowFix | Flowvis.Renderer | [private] |
_colSteamlineFix | Flowvis.Renderer | [private] |
_colStreamline | Flowvis.Renderer | [private] |
_d3dPanel | Flowvis.Renderer | [private] |
_dataTex16 | Flowvis.Renderer | [private] |
_dataTex32F | Flowvis.Renderer | [private] |
_device | Flowvis.Renderer | [private] |
_effect | Flowvis.Renderer | |
_fAlpha | Flowvis.Renderer | [private] |
_fArrowDist | Flowvis.Renderer | [private] |
_fArrowSize | Flowvis.Renderer | [private] |
_fBeta | Flowvis.Renderer | [private] |
_fDsep | Flowvis.Renderer | [private] |
_fDtest | Flowvis.Renderer | [private] |
_fPeriodLength | Flowvis.Renderer | [private] |
_fRatio2D | Flowvis.Renderer | [private] |
_fTapWidth | Flowvis.Renderer | [private] |
_fTargetAlpha | Flowvis.Renderer | [private] |
_fTargetZoom | Flowvis.Renderer | [private] |
_fZoom | Flowvis.Renderer | [private] |
_iArrowColor | Flowvis.Renderer | [private] |
_iArrowSize | Flowvis.Renderer | [private] |
_iBackgroundType | Flowvis.Renderer | [private] |
_iGlyphSize | Flowvis.Renderer | [private] |
_iIntegrationType | Flowvis.Renderer | [private] |
_iTexType | Flowvis.Renderer | [private] |
_matProjection | Flowvis.Renderer | [private] |
_matView | Flowvis.Renderer | [private] |
_md | Flowvis.Renderer | [private] |
_presentParams | Flowvis.Renderer | [private] |
_samplePointGrid | Flowvis.Renderer | [private] |
_streamlines | Flowvis.Renderer | [private] |
_streamlineVertices | Flowvis.Renderer | [private] |
_streamVecTexture | Flowvis.Renderer | [private] |
_streamvectors | Flowvis.Renderer | [private] |
_targetBeta | Flowvis.Renderer | [private] |
_vbArrow | Flowvis.Renderer | [private] |
_vbBg | Flowvis.Renderer | [private] |
AddToGrid(Vector2 v) | Flowvis.Renderer | [private] |
AddToGridCurr(List< Vector2 > l, ref Dictionary< Point, List< Vector2 >> currGrid) | Flowvis.Renderer | [private] |
ArrowColor | Flowvis.Renderer | |
ArrowDist | Flowvis.Renderer | |
ArrowSize | Flowvis.Renderer | |
BackgroundType | Flowvis.Renderer | |
bwDoWork(object sender, DoWorkEventArgs e) | Flowvis.Renderer | [private] |
bwRunCompleted(object sender, RunWorkerCompletedEventArgs e) | Flowvis.Renderer | [private] |
bwSteamlineCreator | Flowvis.Renderer | [private] |
CleanUp() | Flowvis.Renderer | |
ColArrowFix | Flowvis.Renderer | |
ColStreamlineFix | Flowvis.Renderer | |
CreateEvenlyspacedStreamlines(BackgroundWorker worker, DoWorkEventArgs e) | Flowvis.Renderer | [private] |
CreateStreamline(Vector2 pos, BackgroundWorker worker, DoWorkEventArgs e) | Flowvis.Renderer | [private] |
DataTexture16 | Flowvis.Renderer | |
DataTexture32F | Flowvis.Renderer | |
DeleteStreamlines(bool bClear) | Flowvis.Renderer | |
Device | Flowvis.Renderer | |
DisposeStreamline(Streamline streamline) | Flowvis.Renderer | [private] |
Distance(Vector2 p1, Vector2 p2) | Flowvis.Renderer | [private] |
DSep | Flowvis.Renderer | |
dT | Flowvis.Renderer | [private] |
DT | Flowvis.Renderer | |
DTest | Flowvis.Renderer | |
FindSeedpoint(Streamline streamline, ref int currentPositionWithinStreamline, ref Vector2 newSeedPoint, BackgroundWorker worker, DoWorkEventArgs e) | Flowvis.Renderer | [private] |
FollowStreamline(Vector3 startPoint, ref List< Vector2 > samplepoints, bool direction, BackgroundWorker worker, DoWorkEventArgs e) | Flowvis.Renderer | [private] |
GetNormalDistance(Vector2 p1, Vector2 p2, float angle, float distance) | Flowvis.Renderer | [private] |
GetTextureCoefForPointCount(float pos, float textureWidth, bool direction) | Flowvis.Renderer | [private] |
GlphySize | Flowvis.Renderer | |
iArrowSize | Flowvis.Renderer | |
InitializeBw() | Flowvis.Renderer | [private] |
InitializeGraphics() | Flowvis.Renderer | [private] |
Integrate(Vector3 currPoint, bool direction, float dT, int integrationMethod) | Flowvis.Renderer | [private] |
IntegrationMethod | Flowvis.Renderer | |
MainData | Flowvis.Renderer | |
mouseDownX | Flowvis.Renderer | [private] |
mouseDownY | Flowvis.Renderer | [private] |
mouseMoveX | Flowvis.Renderer | [private] |
mouseMoveY | Flowvis.Renderer | [private] |
OnCreateDevice(object sender, EventArgs e) | Flowvis.Renderer | [private] |
OnCreateStreamline(object sender, EventArgs e) | Flowvis.Renderer | [private] |
OnCreateVbArrow(object sender, EventArgs e) | Flowvis.Renderer | [private] |
OnCreateVbBg(object sender, EventArgs e) | Flowvis.Renderer | [private] |
OnMouseDown(object sender, MouseEventArgs e) | Flowvis.Renderer | [private] |
OnMouseEnter(object sender, EventArgs e) | Flowvis.Renderer | [private] |
OnMouseMove(object sender, MouseEventArgs e) | Flowvis.Renderer | [private] |
OnMouseUp(object sender, MouseEventArgs e) | Flowvis.Renderer | [private] |
OnMouseWheel(object sender, MouseEventArgs e) | Flowvis.Renderer | [private] |
OnResetDevice(object sender, EventArgs e) | Flowvis.Renderer | [private] |
PeriodLength | Flowvis.Renderer | |
Ratio2D | Flowvis.Renderer | |
Render() | Flowvis.Renderer | |
RenderArrows | Flowvis.Renderer | |
RenderBackground | Flowvis.Renderer | |
Renderer(Gui Gui) | Flowvis.Renderer | |
RenderGlyph(List< Vector2 > points, List< CustomVertex.PositionColored > verts, bool direction, Vector2 newPoint) | Flowvis.Renderer | [private] |
RenderStreamline(Streamline streamline) | Flowvis.Renderer | [private] |
RenderStreamlines | Flowvis.Renderer | |
Reset() | Flowvis.Renderer | |
ResetView(bool bSmooth) | Flowvis.Renderer | |
RestartStreamline() | Flowvis.Renderer | [private] |
SetViewProjection() | Flowvis.Renderer | [private] |
StopStreamline() | Flowvis.Renderer | [private] |
StreamlineColor | Flowvis.Renderer | |
Streamvectors | Flowvis.Renderer | |
StreamvectorTexture | Flowvis.Renderer | |
Tapering | Flowvis.Renderer | |
TaperStreamline(List< Vector2 > streamlineSamplepoints, Vector2 newSamplePoint, bool direction, float thicknessCoef, float textureCoef, List< CustomVertex.PositionColored > streamlineVerts) | Flowvis.Renderer | [private] |
TapWidth | Flowvis.Renderer | |
TestDistance(Vector2 p, float distance, Dictionary< Point, List< Vector2 >> currGrid) | Flowvis.Renderer | [private] |
TestDistance(Vector2 p, float distance) | Flowvis.Renderer | [private] |
TextureType | Flowvis.Renderer | |
UseGlyph | Flowvis.Renderer | |
ValidateOutOfBounds(int value, int min, int max) | Flowvis.Renderer | [private] |
Zoom | Flowvis.Renderer | |