studium/Visualisierung/LU Stuff/Bsp1/VolumeRendering/src/renderer/Renderer.cpp File Reference

#include <sys/time.h>
#include <GL/glew.h>
#include <GL/freeglut.h>
#include "Renderer.h"
#include <vector>
#include <iostream>
#include <string>
#include <assert.h>
#include <string.h>
#include <math.h>

Defines

#define CHECK_FRAMEBUFFER_STATUS()
 checks the framebuffer status

Functions

void printShaderInfoLog (GLuint obj)
 prints the shader information log for a shader object
void printProgramInfoLog (GLuint obj)
 prints the info log of a program object
int GetNextPowerOfTwo (const int iNumber)

Define Documentation

 
#define CHECK_FRAMEBUFFER_STATUS (  ) 

checks the framebuffer status


Function Documentation

int GetNextPowerOfTwo ( const int  iNumber  ) 

void printProgramInfoLog ( GLuint  obj  ) 

prints the info log of a program object

void printShaderInfoLog ( GLuint  obj  ) 

prints the shader information log for a shader object


Generated on Tue Dec 8 21:57:03 2009 for VolumeRendering by  doxygen 1.5.5