#include <sys/time.h>
#include <GL/glew.h>
#include <GL/freeglut.h>
#include "Renderer.h"
#include <vector>
#include <iostream>
#include <string>
#include <assert.h>
#include <string.h>
#include <math.h>
Defines | |
#define | CHECK_FRAMEBUFFER_STATUS() |
checks the framebuffer status | |
Functions | |
void | printShaderInfoLog (GLuint obj) |
prints the shader information log for a shader object | |
void | printProgramInfoLog (GLuint obj) |
prints the info log of a program object | |
int | GetNextPowerOfTwo (const int iNumber) |
#define CHECK_FRAMEBUFFER_STATUS | ( | ) |
checks the framebuffer status
int GetNextPowerOfTwo | ( | const int | iNumber | ) |
void printProgramInfoLog | ( | GLuint | obj | ) |
prints the info log of a program object
void printShaderInfoLog | ( | GLuint | obj | ) |
prints the shader information log for a shader object