#include <sys/time.h>#include <GL/glew.h>#include <GL/freeglut.h>#include "Renderer.h"#include <vector>#include <iostream>#include <string>#include <assert.h>#include <string.h>#include <math.h>Defines | |
| #define | CHECK_FRAMEBUFFER_STATUS() |
| checks the framebuffer status | |
Functions | |
| void | printShaderInfoLog (GLuint obj) |
| prints the shader information log for a shader object | |
| void | printProgramInfoLog (GLuint obj) |
| prints the info log of a program object | |
| int | GetNextPowerOfTwo (const int iNumber) |
| #define CHECK_FRAMEBUFFER_STATUS | ( | ) |
checks the framebuffer status
| int GetNextPowerOfTwo | ( | const int | iNumber | ) |
| void printProgramInfoLog | ( | GLuint | obj | ) |
prints the info log of a program object
| void printShaderInfoLog | ( | GLuint | obj | ) |
prints the shader information log for a shader object
1.5.5