00001 #import <Cocoa/Cocoa.h>
00002
00008 @interface StreamlineWrapper : NSObject {
00009 GLfloat * verticesData;
00010 GLfloat * colorData;
00011 GLfloat * textureData;
00012 int verticesCount;
00013 }
00014
00015 + (StreamlineWrapper*) wrapperForVertices:(GLfloat*) data Color: (GLfloat*) color Texture: (GLfloat*) texture NumberOfVertices: (int) number;
00016
00017 - (id) initWithVerticesData:(GLfloat*) data ColorData: (GLfloat*) color TextureData: (GLfloat*) texture NumberOfVertices: (int) number;
00018
00019 @property (readonly) GLfloat * verticesData;
00020 @property (readonly) GLfloat * colorData;
00021 @property (readonly) GLfloat * textureData;
00022 @property (readonly) int verticesCount;
00023
00024 @end