00001 #import <Cocoa/Cocoa.h> 00002 00008 @interface StreamlineWrapper : NSObject { 00009 GLfloat * verticesData; 00010 GLfloat * colorData; 00011 GLfloat * textureData; 00012 int verticesCount; 00013 } 00014 00015 + (StreamlineWrapper*) wrapperForVertices:(GLfloat*) data Color: (GLfloat*) color Texture: (GLfloat*) texture NumberOfVertices: (int) number; 00016 00017 - (id) initWithVerticesData:(GLfloat*) data ColorData: (GLfloat*) color TextureData: (GLfloat*) texture NumberOfVertices: (int) number; 00018 00019 @property (readonly) GLfloat * verticesData; 00020 @property (readonly) GLfloat * colorData; 00021 @property (readonly) GLfloat * textureData; 00022 @property (readonly) int verticesCount; 00023 00024 @end