Wraps a single, unidirectional Streamline. More...
#import <StreamlineWrapper.h>
Public Member Functions | |
(id) | - initWithVerticesData:ColorData:TextureData:NumberOfVertices: |
(void) | - dealloc [implementation] |
Static Public Member Functions | |
(StreamlineWrapper *) | + wrapperForVertices:Color:Texture:NumberOfVertices: |
Properties | |
GLfloat * | verticesData |
GLfloat * | colorData |
GLfloat * | textureData |
int | verticesCount |
Wraps a single, unidirectional Streamline.
It stores the associated vertices, color and texture data.