The OpenGLController manages the OpenGL context and propagates modifications. More...
#import <OpenGLController.h>
Public Member Functions | |
(void) | - setData: |
Set a new Dataset. | |
(FlowData *) | - dataset |
Return Dataset. | |
(void) | - toggleRender |
This method pauses the render. | |
(id) | - init [implementation] |
(void) | - dealloc [implementation] |
Protected Attributes | |
FlowData * | _dataset |
The active dataset managed transparent for the underlying view. | |
GLuint | textureGridX |
GLuint | textureGridY |
GLuint | textureGridWeights |
IBOutlet OpenGLFrame * | _view |
IBOutlet TFController * | _tfController |
The OpenGLController manages the OpenGL context and propagates modifications.
This class is called by GUI components as well as other controllers.