Renderer Class Reference

List of all members.

Public Member Functions

 Renderer ()
 one must not directly instantiate the Renderer, VolumeRendering will provide an instance
void setStreamlines (bool)
void setArrows (bool)
void setArrowSize (float)
void setDTest (float)
void setDSep (int)
void setStepSize (float)
void setDataset (int)
void setChannel (int)
void setTransferFunction (TransferFunction &)
 sets a Transferfunction to be used by the rendering
void initGL ()
 is being called to initalize the Renderer. MUST NOT BE CALLED, is done by RenderWindow
void resizeGL (int, int)
 is being called to to resize the Viewport. MUST NOT BE CALLED, is done by RenderWindow
void paintGL ()
 is being called regulary to keep up the Rendering-Loop. MUST NOT BE CALLED, is done by RenderWindow
void animate ()
 is being called to process animation-steps when animation is active. MUST NOT BE CALLED, is done by RenderWindow
int * getHisto ()
int * getMaxHist ()

Classes

class  TFPoint
class  TransferFunction


Detailed Description

rendering pipeline both for the Slicing-Rendering and Volume-Rendering of the Volumes.
The documentation for this class was generated from the following files:

Generated on Thu Jan 21 22:20:49 2010 for FlowVis by  doxygen 1.5.5