Vislucsgl::Renderlogic Member List

This is the complete list of members for Vislucsgl::Renderlogic, including all inherited members.
controlViewAngle(int x, int y)Vislucsgl::Renderlogic [inline]
controlZoom(int value)Vislucsgl::Renderlogic [inline]
getError(GL gl)Vislucsgl::Renderlogic [inline, static]
getSlicingPosition()Vislucsgl::Renderlogic [inline]
getSlicingRange()Vislucsgl::Renderlogic [inline]
init()Vislucsgl::Renderlogic [inline]
loadTextureFile(string FileName)Vislucsgl::Renderlogic [inline]
mouseButtonLeftClicked(int x, int y)Vislucsgl::Renderlogic [inline]
mouseButtonLeftReleased()Vislucsgl::Renderlogic [inline]
mouseButtonRightReleased()Vislucsgl::Renderlogic [inline]
paint()Vislucsgl::Renderlogic [inline]
reload1dTexture()Vislucsgl::Renderlogic [inline]
render3D(Shader shader)Vislucsgl::Renderlogic [inline]
renderAxisView()Vislucsgl::Renderlogic [inline]
Renderlogic(CSGL12Control Control, System.Drawing.Color ClearColor)Vislucsgl::Renderlogic [inline]
setAutoSlicing(bool value)Vislucsgl::Renderlogic [inline]
setFlipX(bool value)Vislucsgl::Renderlogic [inline]
setFlipY(bool value)Vislucsgl::Renderlogic [inline]
setFlipZ(bool value)Vislucsgl::Renderlogic [inline]
setInterpolation(bool value)Vislucsgl::Renderlogic [inline]
setShader(int id)Vislucsgl::Renderlogic [inline]
setSlicingPosition(float value)Vislucsgl::Renderlogic [inline]
setXSwitch(bool value)Vislucsgl::Renderlogic [inline]
setYSwitch(bool value)Vislucsgl::Renderlogic [inline]
sizeChanged() (defined in Vislucsgl::Renderlogic)Vislucsgl::Renderlogic [inline]
switchView(int value)Vislucsgl::Renderlogic [inline]
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