class managing the data sets and related stuff like data loading, channels creation etc. More...
#include <FlowData.h>
Public Member Functions | |
FlowData () | |
initializes the channel storage | |
~FlowData () | |
destoys all created channels | |
bool | loadDataset (string filename, bool bigEndian) |
Loads a dataset, returns true if everything successful. You have to specify the byte order used in the data. | |
bool | loadDatFile (int timestep) |
int | getNumTimesteps () |
Returns the number of timesteps. | |
int | GetNumChannels () |
int | createChannel () |
creates a new channel and returns it's address in the channels array (line 28) | |
void | deleteChannel (int i) |
deletes the channel and all it's data at given adress | |
FlowChannel * | getChannel (int i) |
returns a pointer to the instance of channel at given adress. This is the only way to access the channels storage (at line 28) | |
int | createChannelGeometry (int dimension) |
creates a new channel containing the geometrical information of the given dimension (x = 0, y = 1). Returns address of the created channel in the channels array (line 28) | |
int | createChannelVectorLength (int chX, int chY, int chZ=-1) |
creates a new channel containing the vector lengths for the given channels (channels given by IDs). Returns address of the created channel in the channels array (line 28) | |
int | createChannelVectorLength (FlowChannel *chX, FlowChannel *chY, FlowChannel *chZ=NULL) |
creates a new channel containing the vector lengths for the given channels (channels given by reference). Returns address of the created channel | |
Public Attributes | |
FlowGeometry | geometry |
Stores the underlying geometry () |
class managing the data sets and related stuff like data loading, channels creation etc.