class ScatterPlot More...
#include <scatterplot.h>
Public Slots | |
void | receiveData (std::vector< Texture * > texture) |
void | updateTime (int time) |
void | changeChannel (int channel) |
void | openColorMax () |
void | openColorMin () |
void | openColorChoose () |
void | reset () |
Signals | |
void | receiveDataChanged (std::vector< Texture * > texture) |
void | updateChanged (int time) |
void | changeChannelChanged (int channel) |
void | createdTexture (const vec3 pos1, vec3 pos2, bool update) |
Public Member Functions | |
ScatterPlot (QWidget *parent=0) | |
~ScatterPlot (void) | |
int | initLibs () |
initLibs(); | |
void | initializeGL () |
void | paintGL () |
void | resizeGL (int width, int height) |
void | mousePressEvent (QMouseEvent *event) |
void | mouseMoveEvent (QMouseEvent *event) |
void | mouseReleaseEvent (QMouseEvent *event) |
QSize | sizeHint () const |
void | datafile (std::vector< Texture * > texture) |
Public Attributes | |
std::vector< Texture * > | textureSc |
scatterPoint | pointsChannelOne [10] |
scatterPoint | pointsChannelTwo [10] |
scatterPoint | pointsChannelThree [10] |
scatterPoint | pointsChannelFour [10] |
selectPoint | selectingMask [4] |
int | time |
int | channel |
QColor | maxColor |
QColor | minColor |
QColor | areaColor |
vec3 | colormax |
vec3 | colormin |
vec3 | colorarea |
bool | areaDrawn |
bool | outside |
class ScatterPlot
Klasse zum erzeugen eines Scatterplots durch setzen von Intensitaetswerten
ScatterPlot::ScatterPlot | ( | QWidget * | parent = 0 ) |
Konstruktor
ScatterPlot::~ScatterPlot | ( | void | ) |
Destruktor
int ScatterPlot::initLibs | ( | ) |
Methode die die Libraries fuer OpenGl initialisiert.