00001 00005 #import <Cocoa/Cocoa.h> 00006 #import "FlowLayer.h" 00007 00008 @interface StreamlineLayer : FlowLayer { 00009 00010 float density; 00011 float stepWidth; 00012 00013 int steps; 00014 00015 BOOL tapering; 00016 BOOL glyphMapping; 00017 BOOL textureGeneration; 00018 00019 NSColor *color; 00020 00021 int algo; 00022 } 00023 00027 @property float density; 00028 00032 @property float stepWidth; 00033 00037 @property int steps; 00038 00042 @property int algo; 00043 00047 @property BOOL tapering; 00048 00052 @property BOOL glyphMapping; 00053 00057 @property BOOL textureGeneration; 00058 00062 @property (retain) NSColor *color; 00063 00064 @end