#import <StreamlineLayer.h>
Properties | |
float | density |
float | stepWidth |
int | steps |
int | algo |
BOOL | tapering |
BOOL | glyphMapping |
BOOL | textureGeneration |
NSColor * | color |
Holds information about a Streamline Layer
- (int) algo [read, write, assign] |
The algorithm of the stream layer
- (NSColor *) color [read, write, retain] |
The color of the stream layer
- (float) density [read, write, assign] |
The density of the stream line
- (BOOL) glyphMapping [read, write, assign] |
Defines if glyph mapping should be used
- (int) steps [read, write, assign] |
The steps of the stream layer
- (float) stepWidth [read, write, assign] |
The step width of the stream layer
- (BOOL) tapering [read, write, assign] |
Defines if tapering should be used
- (BOOL) textureGeneration [read, write, assign] |
Defines if texture generation should be used