Public Member Functions | Public Attributes

vec3 Class Reference

#include <vec3.h>

List of all members.

Public Member Functions

 vec3 ()
 vec3 (float x, float y, float z=0.0f)
 vec3 (const float *u)
 vec3 (const vec3 &)
float & operator[] (unsigned)
 returns an element of the vector
float dot (vec3)
vec3operator= (const vec3 &)
 assignment operator
vec3operator+= (const vec3 &)
 adds the input vector to this one
vec3operator-= (const vec3 &)
 subtracts the input vector from this one
vec3operator*= (float)
 scales this vector with the scalar
vec3operator/= (float)
 scales this vector with the inverse of the scalar
const vec3 operator+ (const vec3 &) const
 adds two vectors
const vec3 operator- (const vec3 &) const
 subtracts two vectors
const vec3 operator* (float) const
 scales the vector with the scalar
const vec3 operator/ (float) const
 scales the vector with the inverse of the scalar
bool operator== (const vec3 &) const
 returns true if the vectors are equal
bool operator!= (const vec3 &) const
 returns true if the vectors differ in at least one component
vec3operator- ()
 opposite vector
float norm () const
 norm of the vector (length*length)
float length () const
 length of the vector
vec3operator! ()
 normalizes the vector
float dist2 (const vec3 &)
 norm of the vectors' difference (dist*dist)
float dist (const vec3 &)
 length of the vectors' difference
float operator* (const vec3 &) const
 dot product
const vec3 operator^ (const vec3 &) const
 cross product
void print ()
 print the vector components

Public Attributes

float v [3]
 our vector data

Constructor & Destructor Documentation

vec3::vec3 ( )
vec3::vec3 ( float  x,
float  y,
float  z = 0.0f 
)
vec3::vec3 ( const float *  u)
vec3::vec3 ( const vec3 u)

Member Function Documentation

float vec3::dist ( const vec3 u)

length of the vectors' difference

float vec3::dist2 ( const vec3 u)

norm of the vectors' difference (dist*dist)

float vec3::dot ( vec3  u)
float vec3::length ( ) const [inline]

length of the vector

float vec3::norm ( ) const [inline]

norm of the vector (length*length)

vec3 & vec3::operator! ( )

normalizes the vector

bool vec3::operator!= ( const vec3 u) const

returns true if the vectors differ in at least one component

const vec3 vec3::operator* ( float  t) const

scales the vector with the scalar

float vec3::operator* ( const vec3 u) const [inline]

dot product

vec3 & vec3::operator*= ( float  t)

scales this vector with the scalar

const vec3 vec3::operator+ ( const vec3 u) const

adds two vectors

vec3 & vec3::operator+= ( const vec3 u)

adds the input vector to this one

const vec3 vec3::operator- ( const vec3 u) const

subtracts two vectors

vec3 & vec3::operator- ( )

opposite vector

vec3 & vec3::operator-= ( const vec3 u)

subtracts the input vector from this one

const vec3 vec3::operator/ ( float  t) const

scales the vector with the inverse of the scalar

vec3 & vec3::operator/= ( float  t)

scales this vector with the inverse of the scalar

vec3 & vec3::operator= ( const vec3 u)

assignment operator

bool vec3::operator== ( const vec3 u) const

returns true if the vectors are equal

float & vec3::operator[] ( unsigned  i)

returns an element of the vector

const vec3 vec3::operator^ ( const vec3 u) const

cross product

void vec3::print ( )

print the vector components


Member Data Documentation

float vec3::v[3]

our vector data


The documentation for this class was generated from the following files:
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Defines