VisLU Flow 0.1

Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
ColorPickerWidget
ColorViewer
DoubleColor
EngineTwo important components of the system, the renderer and the window
FlowChannelHandles one scalar field of floats defined for each cell
FlowDataClass managing the data sets and related stuff like data loading, channels creation etc
FlowGeometryClass for handling the geometry == rectangular grids organized in vertices and cells
GLSurface
GuiControls
QtClickableField
QtColorTriangleTriangular color selection widget
Renderer
screen
Shader
StreamGrid
Streamline
Timestep
vec3
Vertex
Window
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