VisLU Flow 0.1
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ColorPickerWidget | |
ColorViewer | |
DoubleColor | |
Engine | Two important components of the system, the renderer and the window |
FlowChannel | Handles one scalar field of floats defined for each cell |
FlowData | Class managing the data sets and related stuff like data loading, channels creation etc |
FlowGeometry | Class for handling the geometry == rectangular grids organized in vertices and cells |
GLSurface | |
GuiControls | |
QtClickableField | |
QtColorTriangle | Triangular color selection widget |
Renderer | |
screen | |
Shader | |
StreamGrid | |
Streamline | |
Timestep | |
vec3 | |
Vertex | |
Window |