Gets or sets (protected) the last GL error that occured (or NoError) while working with this object.

Namespace: HighGL
Assembly: HighGL (in HighGL.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public ErrorCode Error { get; protected set; }
Visual Basic
Public Property Error As ErrorCode
	Get
	Protected Set
Visual C++
public:
property ErrorCode Error {
	ErrorCode get ();
	protected: void set (ErrorCode value);
}

See Also