Disposes all currently active objects.
Namespace: HighGLAssembly: HighGL (in HighGL.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public static void DisposeAll() |
Visual Basic |
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Public Shared Sub DisposeAll |
Visual C++ |
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public: static void DisposeAll() |