IDisposeable implementation. Sublasses that manage GL resources must override this method and call this method after freeing their resources. This method sets the disposed flag to true and the handle to 0.

Namespace: HighGL
Assembly: HighGL (in HighGL.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public virtual void Dispose()
Visual Basic
Public Overridable Sub Dispose
Visual C++
public:
virtual void Dispose()

Implements

IDisposable..::..Dispose()()()()

See Also