IDisposeable implementation. Sublasses that manage GL resources must override this method and call this method
after freeing their resources. This method sets the disposed flag to true and the handle to 0.
Namespace: HighGLAssembly: HighGL (in HighGL.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public virtual void Dispose() |
Visual Basic |
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Public Overridable Sub Dispose |
Visual C++ |
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public: virtual void Dispose() |