This is the complete list of members for MyRenderer, including all inherited members.
BindShader() | MyRenderer | |
ClearAccumBuffer()=0 | MyRenderer | inlinepure virtual |
ClearColorBuffer()=0 | MyRenderer | inlinepure virtual |
ClearDepthBuffer()=0 | MyRenderer | inlinepure virtual |
ClearStencilBuffer()=0 | MyRenderer | inlinepure virtual |
DisableBackFaceCulling()=0 | MyRenderer | inlinepure virtual |
DisableTexture(Texture::TexturePtr texture, int i)=0 | MyRenderer | inlineprotectedpure virtual |
DisableTextures() | MyRenderer | |
DrawGeometry()=0 | MyRenderer | protectedpure virtual |
DrawVertexGeometry()=0 | MyRenderer | protectedpure virtual |
DrawView(View *node) | MyRenderer | |
EnableBackFaceCulling()=0 | MyRenderer | inlinepure virtual |
EnableTexture(Texture::TexturePtr texture, int i)=0 | MyRenderer | inlineprotectedpure virtual |
EnableTextures() | MyRenderer | |
GetErrors()=0 | MyRenderer | inlinepure virtual |
m_clear_depth_buffer (defined in MyRenderer) | MyRenderer | |
m_duration (defined in MyRenderer) | MyRenderer | protected |
m_modelMatrix (defined in MyRenderer) | MyRenderer | protected |
m_pkGeometry (defined in MyRenderer) | MyRenderer | protected |
m_view (defined in MyRenderer) | MyRenderer | protected |
MyRenderer(void) | MyRenderer | |
SetBackCulling()=0 | MyRenderer | inlinepure virtual |
SetClearColor(glm::vec4 color)=0 | MyRenderer | inlinepure virtual |
SetFrontCulling()=0 | MyRenderer | inlinepure virtual |
SetUniformsGlobal() | MyRenderer | |
SetUniformsObject() | MyRenderer | |
SwapBuffer()=0 | MyRenderer | inlinepure virtual |
TraverseSceneGraph(INode *inode, glm::mat4 m) | MyRenderer | protected |
~MyRenderer(void) | MyRenderer |