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RendererOpenGL Member List
This is the complete list of members for
RendererOpenGL
, including all inherited members.
BindShader
()
MyRenderer
ClearAccumBuffer
()
RendererOpenGL
inline
virtual
ClearColorBuffer
()
RendererOpenGL
inline
virtual
ClearDepthBuffer
()
RendererOpenGL
inline
virtual
ClearStencilBuffer
()
RendererOpenGL
inline
virtual
DisableBackFaceCulling
()
RendererOpenGL
inline
virtual
DisableTexture
(Texture::TexturePtr texture, int i)
RendererOpenGL
inline
virtual
DisableTextures
()
MyRenderer
DrawGeometry
()
RendererOpenGL
protected
virtual
DrawVertexGeometry
()
RendererOpenGL
protected
virtual
DrawView
(View *node)
MyRenderer
EnableBackFaceCulling
()
RendererOpenGL
inline
virtual
EnableTexture
(Texture::TexturePtr texture, int i)
RendererOpenGL
inline
virtual
EnableTextures
()
MyRenderer
GetErrors
()
RendererOpenGL
inline
virtual
LoadTexture
(Texture::TexturePtr texture)
RendererOpenGL
virtual
m_clear_depth_buffer
(defined in
MyRenderer
)
MyRenderer
m_duration
(defined in
MyRenderer
)
MyRenderer
protected
m_modelMatrix
(defined in
MyRenderer
)
MyRenderer
protected
m_pkGeometry
(defined in
MyRenderer
)
MyRenderer
protected
m_view
(defined in
MyRenderer
)
MyRenderer
protected
MyRenderer
(void)
MyRenderer
RendererOpenGL
(void)
RendererOpenGL
SetBackCulling
()
RendererOpenGL
inline
virtual
SetClearColor
(glm::vec4 color)
RendererOpenGL
inline
virtual
SetFrontCulling
()
RendererOpenGL
inline
virtual
SetUniformsGlobal
()
MyRenderer
SetUniformsObject
()
MyRenderer
SwapBuffer
()
RendererOpenGL
inline
virtual
TraverseSceneGraph
(INode *inode, glm::mat4 m)
MyRenderer
protected
~MyRenderer
(void)
MyRenderer
~RendererOpenGL
(void)
RendererOpenGL
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