bind() | HW09CPC.GLTexture | |
bind(TextureUnit _textureUnit) | HW09CPC.GLTexture | |
deleteTexture() | HW09CPC.GLTexture | |
disableMipmapping() | HW09CPC.GLTexture | |
generateHandle() (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
generateMipmap() | HW09CPC.GLTexture | |
getHandle() | HW09CPC.GLTexture | |
getHeight() | HW09CPC.GLTexture | |
getTextureUnit() | HW09CPC.GLTexture | |
getWidth() | HW09CPC.GLTexture | |
GLTexture(string _name, uint _width, uint _height, TextureUnit _textureUnit, bool _generateMipmap, float[] _data) (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
GLTextureRgba(string _name, uint _width, uint _height, TextureUnit _textureUnit, bool _generateMipmap, bool _srgb, float[] _data) (defined in HW09CPC.GLTextureRgba) | HW09CPC.GLTextureRgba | protected |
GLTextureRgba2D(string _name, uint _width, uint _height, TextureUnit _textureUnit, bool _generateMipmap, bool _srgb, bool _generateTexture, float[] _data) | HW09CPC.GLTextureRgba2D | |
isLoaded() | HW09CPC.GLTexture | |
isMipmapped() | HW09CPC.GLTexture | |
isSrgb() (defined in HW09CPC.GLTextureRgba) | HW09CPC.GLTextureRgba | protected |
loadTexture() | HW09CPC.GLTexture | |
mData (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mFormat (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mHandle (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mInternalFormat (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mIsLoaded (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mIsMipmapped (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mIsSrgb (defined in HW09CPC.GLTextureRgba) | HW09CPC.GLTextureRgba | protected |
mMagFilter (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mMinFilter (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mName (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mTarget (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mTextureUnit (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mType (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mWidth (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mWrapR (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mWrapS (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
mWrapT (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
resize(uint _width, uint _height) | HW09CPC.GLTexture | |
setLinear() (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
setLinearFiltering() | HW09CPC.GLTexture | |
setNearest() (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
setNearestFiltering() | HW09CPC.GLTexture | |
setParameter() (defined in HW09CPC.GLTexture) | HW09CPC.GLTexture | protected |
setTextureUnit(TextureUnit _textureUnit) | HW09CPC.GLTexture | |
setWrapMode(All _s, All _t, All _r) | HW09CPC.GLTexture | |
unbind() | HW09CPC.GLTexture | |
updateMipmap() | HW09CPC.GLTexture | |
uploadTexture(int _level=0) | HW09CPC.GLTextureRgba2D | virtual |