HW09CPC
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HW09CPC.GLTextureRgba2D Member List

This is the complete list of members for HW09CPC.GLTextureRgba2D, including all inherited members.

bind()HW09CPC.GLTexture
bind(TextureUnit _textureUnit)HW09CPC.GLTexture
deleteTexture()HW09CPC.GLTexture
disableMipmapping()HW09CPC.GLTexture
generateHandle() (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
generateMipmap()HW09CPC.GLTexture
getHandle()HW09CPC.GLTexture
getHeight()HW09CPC.GLTexture
getTextureUnit()HW09CPC.GLTexture
getWidth()HW09CPC.GLTexture
GLTexture(string _name, uint _width, uint _height, TextureUnit _textureUnit, bool _generateMipmap, float[] _data) (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
GLTextureRgba(string _name, uint _width, uint _height, TextureUnit _textureUnit, bool _generateMipmap, bool _srgb, float[] _data) (defined in HW09CPC.GLTextureRgba)HW09CPC.GLTextureRgbaprotected
GLTextureRgba2D(string _name, uint _width, uint _height, TextureUnit _textureUnit, bool _generateMipmap, bool _srgb, bool _generateTexture, float[] _data)HW09CPC.GLTextureRgba2D
isLoaded()HW09CPC.GLTexture
isMipmapped()HW09CPC.GLTexture
isSrgb() (defined in HW09CPC.GLTextureRgba)HW09CPC.GLTextureRgbaprotected
loadTexture()HW09CPC.GLTexture
mData (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mFormat (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mHandle (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mInternalFormat (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mIsLoaded (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mIsMipmapped (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mIsSrgb (defined in HW09CPC.GLTextureRgba)HW09CPC.GLTextureRgbaprotected
mMagFilter (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mMinFilter (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mName (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mTarget (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mTextureUnit (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mType (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mWidth (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mWrapR (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mWrapS (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
mWrapT (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
resize(uint _width, uint _height)HW09CPC.GLTexture
setLinear() (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
setLinearFiltering()HW09CPC.GLTexture
setNearest() (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
setNearestFiltering()HW09CPC.GLTexture
setParameter() (defined in HW09CPC.GLTexture)HW09CPC.GLTextureprotected
setTextureUnit(TextureUnit _textureUnit)HW09CPC.GLTexture
setWrapMode(All _s, All _t, All _r)HW09CPC.GLTexture
unbind()HW09CPC.GLTexture
updateMipmap()HW09CPC.GLTexture
uploadTexture(int _level=0)HW09CPC.GLTextureRgba2Dvirtual