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Material Class Referenceabstract

#include <Material.h>

Inheritance diagram for Material:
ColorMaterial

Public Member Functions

virtual void setUniforms (Shader *shader)=0
 

Detailed Description

Base class for materials that can be applied to a MeshInstance

Member Function Documentation

virtual void Material::setUniforms ( Shader shader)
pure virtual

Purely virtual function to set the shader uniforms of the material before a mesh is drawn.

Implemented in ColorMaterial.


The documentation for this class was generated from the following file: