VIS2 SS2013 CVD DVR
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visLU.Effects.RecolorShader Member List

This is the complete list of members for visLU.Effects.RecolorShader, including all inherited members.

EigenTexture (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
EnhancedContrast_tex (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
LabTexture (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
NoiseTexture (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
PCATexture (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
RecolorShader(GraphicsDevice _device, Effect _effect, string step)visLU.Effects.RecolorShader
RGBTexture (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
RGBtoXYZ (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
RotationMatrix (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_ContrastLoss(Texture2D _labTexture, Texture2D _noiseTexture) (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_EigenVec() (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_EigenVectors(Texture2D _pcaTexture) (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_EnhanceContrast(Texture2D _projSumImage, Texture2D _projectedImage, Texture2D _labImage) (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_LMS(Texture2D _labTexture) (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_MaxProjectionEffect(Texture2D _reductionTexture) (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_PCA1() (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_PredominantComponenet(Texture2D _reductionTexture) (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_Projection(Texture2D _labTexture, Texture2D _eigenTexture) (defined in visLU.Effects.RecolorShader)visLU.Effects.RecolorShader
SetEffectParameter_RGBtoLab()visLU.Effects.RecolorShader