VIS2 SS2013 CVD DVR
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visLU.Engine Member List

This is the complete list of members for visLU.Engine, including all inherited members.

contrastLoss_Shader (defined in visLU.Engine)visLU.Engine
CVDshader (defined in visLU.Engine)visLU.Engine
Dispose(bool disposing)visLU.VisXnaConrolprotected
Draw() (defined in visLU.Engine)visLU.Engineprotectedvirtual
DrawVolume(int side)visLU.Engine
eigenVector_Shader (defined in visLU.Engine)visLU.Engine
Engine()visLU.Engine
enhanceContrast_Shader (defined in visLU.Engine)visLU.Engine
GraphicsDevice (defined in visLU.VisXnaConrol)visLU.VisXnaConrol
Initialize()visLU.Engineprotectedvirtual
Input (defined in visLU.Engine)visLU.Engine
labToRGB_Shader (defined in visLU.Engine)visLU.Engine
lMSShader (defined in visLU.Engine)visLU.Engine
LoadContent()visLU.Engineprotectedvirtual
maxProjectionEffect_Shader (defined in visLU.Engine)visLU.Engine
OnCreateControl() (defined in visLU.VisXnaConrol)visLU.VisXnaConrolprotected
OnInvalidated(InvalidateEventArgs e) (defined in visLU.VisXnaConrol)visLU.VisXnaConrolprotected
OnPaint(PaintEventArgs e)visLU.VisXnaConrolprotected
OnPaintBackground(PaintEventArgs pevent)visLU.VisXnaConrolprotected
OnSizeChanged(EventArgs e) (defined in visLU.Engine)visLU.Engineprotected
PaintUsingSystemDrawing(Graphics graphics, string text)visLU.VisXnaConrolprotectedvirtual
predominantComponent_Shader (defined in visLU.Engine)visLU.Engine
projection_Shader (defined in visLU.Engine)visLU.Engine
rGBtoLab_Shader (defined in visLU.Engine)visLU.Engine
Services (defined in visLU.VisXnaConrol)visLU.VisXnaConrol
shader (defined in visLU.Engine)visLU.Engine
sim_LabToRGB_Shader (defined in visLU.Engine)visLU.Engine
sim_RGBtoLab_Shader (defined in visLU.Engine)visLU.Engine
swapBuffers (defined in visLU.VisXnaConrol)visLU.VisXnaConrol
tfWeightsShader (defined in visLU.Engine)visLU.Engine
Update()visLU.Engineprotectedvirtual