VoxelBlur
Depth-of-field volume rendering
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
oCCubeDescribes a equilateral cube, centered on the origin
oCExternalArrayIndexSortA comparator for std::sort that uses an external array for lookup and operates on its indices
oCGLWindowA QWindow derivative capable of OpenGL drawing
oCMainWindowThe main window of the application
oCMainWindowPrivatePrivate data for MainWindow
oCVolumeLoaderClass for loading volume meta data (VolumeMetaData) as well as the raw volume data itself
oCVolumeMetaDataThis class contains metadata for volumes, like dimensions and the file where the data can be found
oCVolumeRendererA state-based OpenGL renderer for simple volume rendering
oCVolumeRendererPrivateContains private data of the volume renderer
\CVolumeRenderWindowA GLWindow that uses the VolumeRenderer for drawing, and provides some interaction with it