AmbientOcclusion
Direction Class Reference

#include <Direction.h>

Public Member Functions

 Direction (QVector3D vector)
 
QVector3D get ()
 get More...
 
QMatrix4x4 getViewMatrix (float distance)
 getViewMatrix More...
 

Static Public Member Functions

static void calculateDirections (std::vector< Direction > *directions, int numDirections)
 

Constructor & Destructor Documentation

Direction::Direction ( QVector3D  vector)

Member Function Documentation

void Direction::calculateDirections ( std::vector< Direction > *  directions,
int  numDirections 
)
static
QVector3D Direction::get ( )

get

Returns
Returns the directions vector
QMatrix4x4 Direction::getViewMatrix ( float  distance)

getViewMatrix

Parameters
distance
Returns
Returns the View Matrix from this direction

The documentation for this class was generated from the following files: