GPU Splatting  1.0
A deffered render that draws the surface of point cloud data.
GL::Quad Class Reference

A quadratic plane, centered at (0,0,0) with size 2, faceing z. More...

#include <Quad.h>

Public Member Functions

void init ()
 Initializes the model, so it can be drawn.
 
void draw ()
 Draws the model - only works if the model has been initialized.
 
bool isInitialized () const
 Returns true if the model is initialized and ready to draw.
 
void dispose ()
 Frees the ressources the model has accquired - only works if the model has been initialized.
 

Detailed Description

A quadratic plane, centered at (0,0,0) with size 2, faceing z.


The documentation for this class was generated from the following files: