SpaghettiVis
Implementation of 2009 Everts et al. Depth-Dependent Halos: Illustrative Rendering of Dense Line Data
|
The LineVertex struct. Each line vertex has 8 floats: 3 pos, 3 direction to next, 2 uv for triangle strip texturing. More...
#include <linevertex.h>
Public Attributes | |
glm::vec3 | pos |
vertex position | |
glm::vec3 | directionToNext |
direction to next vertex in line | |
glm::vec2 | uv |
vertex uv for drawing line as triangle strips (u along line direction, v perpendicular to direction) | |
The LineVertex struct. Each line vertex has 8 floats: 3 pos, 3 direction to next, 2 uv for triangle strip texturing.