Namespace Visualization
Classes
OCTSlicePlane (mod)
Module to draw and interact with 2D Slices through the OCT-Volume
OCTTexture (mod)
Module for loading OCT-Volumes into 3D-Textures.
OCTVolume (mod)
draws the 3D volume and defines shader pipelines
OCTVolume.OCTVolumeConfig (rec)
configuration for 3D volume rendering
Shader (mod)
Shaders for the 2D overlay
ShaderUtils (mod)
intersection tests, inside tests, behind plane tests
Shadows (mod)
Contains a vertex shader and supporting functions for drawing shadows of a first hit scan of the displayed volume.
SliceShader (mod)
Shaders for computing Arbitrary Plane Slices on GPU
Tasks (mod)
Main Visualization Render Task
VolumeShaders (mod)
Shaders for 3D OCT-Volume Rendering. Most fragment shaders store depth in v.n.Z, texcoords in v.n.X and v.n.Y, gradient in v.b, position in volume in v.t