Function
- PhD student (supervision: Michael Wimmer)
Interests
- Real-Time Rendering
- Computer Games
- Computer Vision
Hobbies
- Video games
- Geek stuff
David Schedl was employed here from until .
Some of this information might be out of date.
Image | Bib Reference | Publication Type |
---|---|---|
2013 | ||
David Schedl, Michael Wimmer Simulating partial occlusion in post-processing depth-of-field methods In GPU Pro 4: Advanced Rendering Techniques, pages 187-200, March 2013 [Paper] |
Article in a Book | |
2012 | ||
David Schedl, Michael Wimmer A layered depth-of-field method for solving partial occlusion Journal of WSCG, 20(3):239-246, June 2012. [paper] |
Journal Paper with Conference Talk |