Fast Space-Leaping [Yagel, Shi ‘93]
C-Buffer save the coordinates of the first non-transparent voxel.
Accelerate changing parameters like light sources.
Algorithm:
- C-Buffer transform to C’-Buffer.
- Empty spaces just trace a ray.
- More than one sample per pixel:
- Z-Buffer.
- Splatting.
- [Gudmundsson, Randen ‘90]
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