#include <windows.h>
#include <GL/glut.h>
#include <GL/glui.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
Include dependency graph for main.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Defines | |
#define | _NAIN_H_ |
Variables | |
bool | is_animation_running_ |
GLuint | num_iterations_ |
|
|
|
Definition at line 37 of file main.h. Referenced by Graph::drawGraph(), NodeAnimation::interpolatePolarCoord(), myGLUTMouseEventFunc(), renderScene(), RenderingHandler::runMainLoop(), and startDemoMode(). |
|
Definition at line 38 of file main.h. Referenced by Graph::drawGraph(), RenderingHandler::handleKeyPressEvent(), myGLUTMouseEventFunc(), renderScene(), RenderingHandler::renderScene(), RenderingHandler::runMainLoop(), and startDemoMode(). |