Hierarchical Edge Bundle 1.0
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#include <RenderTextures.h>
Public Member Functions | |
RenderTextures (void) | |
~RenderTextures (void) | |
Static Public Member Functions | |
static void | Initialize () |
static void | Deinitialize () |
static void | RenderCushionTexture () |
static void | RenderLightTexture () |
static void | End () |
This class provides a set of textures for drawing.
RenderTextures::RenderTextures | ( | void | ) |
Standardconstructor
RenderTextures::~RenderTextures | ( | void | ) |
Standarddeconstructor
void RenderTextures::Deinitialize | ( | ) | [static] |
This method deletes all textures
void RenderTextures::End | ( | ) | [static] |
This method unbind the texture
void RenderTextures::Initialize | ( | void | ) | [static] |
This method creates the textures
void RenderTextures::RenderCushionTexture | ( | ) | [static] |
This method set the cushion texture to Texture0
void RenderTextures::RenderLightTexture | ( | ) | [static] |
This method set the light texture to Texture 0