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Complex Logarithmic View
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| class for main application logic | |
| 2dim bounding rectangle defined between 2 points (min,max | |
| ConcreteRenderable are the actual filled buffer declarations which are then uploaded to the Graphics card. the extension "ToConcreteRenderable" translates a renderable to a concrete renderable. | |
| Includes user interaction with mouse and keyboard Mousecontrols handle the selection of a new focuspoint on click keyboard controls handle changes in function root, culling mode, wireframe to solid mode and vice versa depth and texture changes and goes to fullscreen mode | |
| 2dim Line defined between 2 vertices | |
| Basic interface a class must implement to be sent to the graphics card and be rendered | |
| Tesselated squared regular 2d grid. | |
| 2dim Line defined between 2 points | |
| Contains splitting information from the triangle split stage | |
| SplitPlane defined by focus point and normal vector n. Concept similiar to normal plane but is delimited by FocusPoint. Triangle hit by splitplane at focuspoint needs special split processing. | |
| Class to handle a 2D triangle | |
| Class to handle a 2-Dimensional vertex with an index and texture coordinates |
1.8.1.1