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 Colloquy Cycle WS 2003/04

Current Schedule

In the winter term of 2003/04 the following talks will be organized by our Institute. The talks are partially financed by the "Arbeitskreis Graphische Datenverarbeitung" of the OCG (Austrian Computer Society)

Date SpeakerTitleTimeLocation
22.09.2003 Alessandro Rizzi (Università di Milano Italy); Alessandro Artusi (ICGA); Caro Gatta (Università di Milano Italy) Speed-up techniques for a perceptually based Tone Mapping Operator 15.00-16.00 s.t.Seminarraum 186, Favoritenstraße 9, 5. Stock
10.10.2003 Dirk Bartz (Universität Tübingen, Germany) Virtual Medicine, Medical Imaging, and Large Data Visualization 10.00-11.00 s.t.Seminarraum 186, Favoritenstraße 9, 5. Stock
17.10.2003 Pascal Lienhardt (Universität Poitiers, France) Combinatorial Maps and other Topological Structures for Geometric Modeling 11.00-12.00 s.t.Seminarraum 186, Favoritenstraße 9, 5. Stock
28.11.2003 László Neumann (Universitat de Girona, Spain) Color Appearance and Design in Interiors using Multispectral Global Illumination Models 10.00-11.00 s.t.Seminarraum 186, Favoritenstraße 9, 5. Stock

Previous Schedules

Speed-up techniques for a perceptually based Tone Mapping Operator

Alessandro Rizzi, Italy; Alessandro Artusi, Austria; Caro Gatta, Italy

The status of the current output devices as: display and printers, limit to visualize or print correctly High Dynamic Range images. Tone mapping helps to resolve this problem, but when accurate visualization is requested local operators are required. Local operators are able to capture this goal, but they require high computational costs that reduce their use in real applications. In this talk we propose a speed-up technique in order to reduce the computational costs of an existing local operator derived by retinex. It consists to extract both: global and local information from the existing operator and to extrapolate it on the whole image. We show how to extract the global information sampling the input image and using singular value decomposition (SVD). On the other hand, the local information is extracted selecting a small number of samples for each pixel of the input image and applying directly the local operator. We show the efficiency of our method on several images, and the time performances comparing it with the original local operator.
Virtual Medicine, Medical Imaging, and Large Data Visualization

Dirk Bartz, Germany

Medical imaging is one of the most established practical fields of visualization. While most used methods deal with individual images from 3D scanners - volumes are seen as stack of images -, 3D visualizations are slowly moving into the daily practice of research hospitals.

Major challenges in this process is the difficult specification of how the features in volume datasets are visualized (transfer functions, etc), occlusion of interesting features by others, and fast increasing size of datasets. While a few years ago 256^3 datasets were the standard size in radiology, the current standard size already increased to 512^2x1000 volumes. Soon, highfield-MRI scanners will even produce volumes of 2048^2 x 1000 in research applications.

In this talk, I will discuss several techniques how to deal with large medical data. In particular, I will present work in the context of virtual endoscopy, a medical procedure oriented visualization technique that provides an environment familiar to physicians.

Color Appearance and Design in Interiors using Multispectral Global Illumination Models

László Neumann, Spain

In closed environment, especially in bright colored interiors, there occurs a significant change of saturation and some shifting of hue of original selected colors. This is due to multiple light interreflections. The human vision mechanism partly reduces this effect thanks to the change of the reference white. We can use multispectral radiosity or other multispectral global illumination models to compute the physical effects. A color appearance model, the new and powerful CIECAM02 model, will be used to compute the perceptual aspects.

The CIECAM02 includes the luminance and chromatic adaptation effects, and it has compact forward and inverse transformation formulas. The input data for the color appearance model is ensured by computing the multispectral radiosity solution. Thereby both the spectral radiance for every viewpoint and view direction and the spectral irradiance on every path of the scene are known. Nearly all earlier global illumination approaches ignored the often strong changes of originally selected colors. Using the presented method the selection or mixture of paints is possible with the same, after physical and perceptual effects, color appearance previously selected under standard viewing condition in a color atlas.

Finally some questions of perceptual metamerism to ensure highly constant color appearance under different viewing conditions and some aesthetical rules of color design will be discussed.

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Last update by Eduard Groeller on 26. Sep 02.
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