#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
gehe zum Quellcode dieser Datei
Übersicht | |
class | CTexture |
struct | tagPCXHEADER |
Makrodefinitionen | |
#define | PCX_MAGIC 0X0A |
#define | PCX_256_COLORS 0X0C |
#define | PCX_HDR_SIZE 128 |
#define | PCX_MAXCOLORS 256 |
#define | PCX_MAXPLANES 4 |
#define | PCX_MAXVAL 255 |
#define | MAX_TEXTURE_NAME_LENGTH 64 |
Typendefinitionen | |
typedef tagPCXHEADER * | LPPCXHEADER |
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