#include <Texture.h>
Öffentliche Datenelemente | |
CTexture () | |
~CTexture () | |
bool | LoadBMP (char *szFileName, bool mipmap) |
bool | LoadBMP (char *szFileName) |
bool | LoadPCX (BYTE *data, bool mipmap) |
bool | LoadPCX (BYTE *data) |
bool | LoadRAW (char *szFileName) |
void | Free () |
void | Use () |
int | getWidth () |
int | getHeight () |
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