#include <Structs.h>
Public Attributes | |
unsigned char | ambient_light_ |
The ambient light for the lighting of objects. | |
unsigned char | diffuse_light_ |
The diffuse light for the lighting of objects. | |
unsigned char | specular_light_ |
The specular light for the lighting of objects. | |
unsigned char | specular_exponent_ |
The specular exponent for the lighting of objects. | |
Vector3 | light_position_ |
The light position. |
unsigned char LightingInfo::ambient_light_ |
The ambient light for the lighting of objects.
unsigned char LightingInfo::diffuse_light_ |
The diffuse light for the lighting of objects.
The light position.
unsigned char LightingInfo::specular_exponent_ |
The specular exponent for the lighting of objects.
unsigned char LightingInfo::specular_light_ |
The specular light for the lighting of objects.