#include <RendererDebug.h>
Inheritance diagram for LUVis::RendererDebug:
Public Member Functions | |
RendererDebug (TabPage^Object, Flow^_flow) | |
~RendererDebug (void) | |
virtual void | Render () override |
render Methode | |
virtual void | Resize (GLsizei width, GLsizei height) override |
resize methode | |
virtual void | Update (System::Object^arg0) override |
Private Attributes | |
RendererCoordSystem | RendererCoord |
RendererGrid | RendererFlowGrid |
RendererTexture | RendererFlowTexture |
RendererGridTexture | RendererFlowGridTexture |
bool | bCross |
bool | bTexture |
bool | bGrid |
bool | bGridTexture |
RendererDebug::RendererDebug | ( | TabPage^ | Object, | |
Flow^ | _flow | |||
) |
RendererDebug::~RendererDebug | ( | void | ) |
void RendererDebug::Render | ( | ) | [virtual] |
void RendererDebug::Resize | ( | GLsizei | width, | |
GLsizei | height | |||
) | [virtual] |
void RendererDebug::Update | ( | System::Object^ | arg0 | ) | [virtual] |
Reimplemented from LUVis::Renderer.
bool LUVis::RendererDebug::bCross [private] |
bool LUVis::RendererDebug::bGrid [private] |
bool LUVis::RendererDebug::bGridTexture [private] |
bool LUVis::RendererDebug::bTexture [private] |