#include <RendererDebug.h>
Inheritance diagram for LUVis::RendererTexture:
Public Member Functions | |
RendererTexture (float _ratioX, float _ratioY, float _ratioZ) | |
~RendererTexture (void) | |
virtual void | Render () override |
render Methode | |
virtual void | Resize (GLsizei width, GLsizei height) override |
resize methode | |
void | SetActiveTexture (Texture2D^_activeTexture) |
void | SetActiveTexture (int _iTexture) |
Private Attributes | |
float | ratioX |
float | ratioY |
float | ratioZ |
Texture2D | activeTexture |
int | iTexture |
RendererTexture::RendererTexture | ( | float | _ratioX, | |
float | _ratioY, | |||
float | _ratioZ | |||
) |
RendererTexture::~RendererTexture | ( | void | ) |
void RendererTexture::Render | ( | ) | [virtual] |
void RendererTexture::Resize | ( | GLsizei | width, | |
GLsizei | height | |||
) | [virtual] |
void RendererTexture::SetActiveTexture | ( | int | _iTexture | ) |
void RendererTexture::SetActiveTexture | ( | Texture2D^ | _activeTexture | ) |
int LUVis::RendererTexture::iTexture [private] |
float LUVis::RendererTexture::ratioX [private] |
float LUVis::RendererTexture::ratioY [private] |
float LUVis::RendererTexture::ratioZ [private] |