#include <IMenuStarter.h>
Inherits GUIelement.
Inheritance diagram for IMenuStarter:
Public Member Functions | |
IMenuStarter (int *, int *, unsigned int *, vector< GUIelement * >) | |
void | motion (int, int) |
bool | isInside (int, int) |
IMenuStarter::IMenuStarter | ( | int * | , | |
int * | , | |||
unsigned int * | , | |||
vector< GUIelement * > | ||||
) |
Konstruktor
width | Breite des Fensters | |
height | Höhe des Fensters | |
fps | akteller fps Wert | |
elements | vector mit anderen GUI Elementen |
void IMenuStarter::motion | ( | int | , | |
int | ||||
) | [virtual] |
Maus Schnittstelle. Passive Bewegung.
x | x Koordinate der Maus | |
y | y Koordinate der Maus |
Reimplemented from GUIelement.
bool IMenuStarter::isInside | ( | int | , | |
int | ||||
) | [virtual] |
Testet ob Punkt innerhalb des GUI Elements ist.
x | x Koordinate | |
y | y Koordinate |
Reimplemented from GUIelement.