Public Member Functions | |
int | CreateDirectionTexture (Data.FlowChannel xChannel, Data.FlowChannel yChannel, Data.FlowChannel zChannel, Data.FlowGeometry geometry, int res) |
Create a texture with 3 values which define the direction. The direction is gathered from the x-,y-,z-channels. | |
int | CreateVelocityTexture (Data.FlowChannel xChannel, Data.FlowChannel yChannel, Data.FlowChannel zChannel, Data.FlowGeometry geometry, int res) |
Creates a texture from the data stored in the flow channel. | |
int | CreateChannelTexture (Data.FlowChannel channel, Data.FlowGeometry geometry, int res) |
Creates a texture from the data stored in the flow channel. | |
int | CreateTransferFunctionTexture (Data.TransferFunction tf) |
Creates a texture for the given transfer function. |
int FlowVis.Rendering.TextureManager.CreateDirectionTexture | ( | Data.FlowChannel | xChannel, | |
Data.FlowChannel | yChannel, | |||
Data.FlowChannel | zChannel, | |||
Data.FlowGeometry | geometry, | |||
int | res | |||
) |
Create a texture with 3 values which define the direction. The direction is gathered from the x-,y-,z-channels.
xChannel | Channel containing the flow in x-direction | |
yChannel | Channel containing the flow in y-direction | |
zChannel | Channel containing the flow in z-direction | |
geometry | Geometry containing grid for the channels | |
res | Resolution of created texture |
int FlowVis.Rendering.TextureManager.CreateVelocityTexture | ( | Data.FlowChannel | xChannel, | |
Data.FlowChannel | yChannel, | |||
Data.FlowChannel | zChannel, | |||
Data.FlowGeometry | geometry, | |||
int | res | |||
) |
Creates a texture from the data stored in the flow channel.
xChannel | Channel containing the flow in x-direction | |
yChannel | Channel containing the flow in y-direction | |
zChannel | Channel containing the flow in z-direction | |
geometry | Geometry containing grid for the channels | |
res | Resolution of created texture |
int FlowVis.Rendering.TextureManager.CreateChannelTexture | ( | Data.FlowChannel | channel, | |
Data.FlowGeometry | geometry, | |||
int | res | |||
) |
Creates a texture from the data stored in the flow channel.
channel | Channel used for the new texture | |
geometry | Geometry containing the grid for the channel | |
res | Resolution of generated texture |
int FlowVis.Rendering.TextureManager.CreateTransferFunctionTexture | ( | Data.TransferFunction | tf | ) |
Creates a texture for the given transfer function.
tf | Transfer function contains the values for the new texture |