GLFrameTextureBuffer Class Reference

#include <GLFrameTextureBuffer.h>

List of all members.

Public Member Functions

 GLFrameTextureBuffer ()
GLuint getBuffer ()
GLuint getTexture ()
void create (GLuint width, GLuint height, GLuint textureColorType, GLuint filterType)
void free ()

Private Attributes

GLuint texture
GLuint buffer


Detailed Description

Definition at line 6 of file GLFrameTextureBuffer.h.


Constructor & Destructor Documentation

GLFrameTextureBuffer::GLFrameTextureBuffer (  ) 

Definition at line 5 of file GLFrameTextureBuffer.cpp.

References buffer, and texture.


Member Function Documentation

void GLFrameTextureBuffer::create ( GLuint  width,
GLuint  height,
GLuint  textureColorType,
GLuint  filterType 
)

Definition at line 31 of file GLFrameTextureBuffer.cpp.

References buffer, free(), and texture.

void GLFrameTextureBuffer::free (  ) 

Definition at line 89 of file GLFrameTextureBuffer.cpp.

References buffer, and texture.

Referenced by create().

GLuint GLFrameTextureBuffer::getBuffer (  ) 

Definition at line 11 of file GLFrameTextureBuffer.cpp.

References buffer.

GLuint GLFrameTextureBuffer::getTexture (  ) 

Definition at line 16 of file GLFrameTextureBuffer.cpp.

References texture.


Member Data Documentation

GLuint GLFrameTextureBuffer::buffer [private]

Definition at line 16 of file GLFrameTextureBuffer.h.

Referenced by create(), free(), getBuffer(), and GLFrameTextureBuffer().

Definition at line 16 of file GLFrameTextureBuffer.h.

Referenced by create(), free(), getTexture(), and GLFrameTextureBuffer().


The documentation for this class was generated from the following files:

Generated on Wed Dec 10 13:50:14 2008 for Tido Visualization by  doxygen 1.5.7.1