#include <GLFrameTextureBuffer.h>
Public Member Functions | |
GLFrameTextureBuffer () | |
GLuint | getBuffer () |
GLuint | getTexture () |
void | create (GLuint width, GLuint height, GLuint textureColorType, GLuint filterType) |
void | free () |
Private Attributes | |
GLuint | texture |
GLuint | buffer |
Definition at line 6 of file GLFrameTextureBuffer.h.
GLFrameTextureBuffer::GLFrameTextureBuffer | ( | ) |
void GLFrameTextureBuffer::create | ( | GLuint | width, | |
GLuint | height, | |||
GLuint | textureColorType, | |||
GLuint | filterType | |||
) |
void GLFrameTextureBuffer::free | ( | ) |
Definition at line 89 of file GLFrameTextureBuffer.cpp.
References buffer, and texture.
Referenced by create().
GLuint GLFrameTextureBuffer::getBuffer | ( | ) |
GLuint GLFrameTextureBuffer::getTexture | ( | ) |
GLuint GLFrameTextureBuffer::buffer [private] |
Definition at line 16 of file GLFrameTextureBuffer.h.
Referenced by create(), free(), getBuffer(), and GLFrameTextureBuffer().
GLuint GLFrameTextureBuffer::texture [private] |
Definition at line 16 of file GLFrameTextureBuffer.h.
Referenced by create(), free(), getTexture(), and GLFrameTextureBuffer().