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~
- a -
addVertex() :
TransferFunction
- c -
calcEndColor() :
ColorGradient
calcStartColor() :
ColorGradient
change() :
GLShader
changeTransferFunction() :
GLWidget
changeVolume() :
GLWidget
ColorGradient() :
ColorGradient
ColorPicker() :
ColorPicker
compile() :
GLShader
containsNearVertex() :
TransferFunction
containsVertex() :
TransferFunction
create() :
GLTexture1D
,
GLFramebuffer
,
GLFrameTextureBuffer
,
GLTexture
createTexture() :
GLFramebuffer
- d -
drawColorCubes() :
GL3DView
drawCube() :
GL3DView
drawVertex() :
TransferFunction::Vertex
drawVolume() :
GL3DView
- f -
free() :
GLMultiProgramm
,
GLTexture1D
,
GLTexture
,
GLShader
,
GLProgramm
,
GLFrameTextureBuffer
,
GLFramebuffer
- g -
getBuffer() :
GLFramebuffer
,
GLFrameTextureBuffer
getColor() :
ColorPicker
getData() :
Volume
getDataRange() :
Volume
getDepth() :
Volume
getHeight() :
Volume
,
GLFramebuffer
getHistHeight() :
Volume
getHistogramm() :
Volume
getSize() :
Volume
getTexture() :
GLFramebuffer
,
GLFrameTextureBuffer
,
GLTexture
,
GLTexture1D
getTransferFunction() :
TransferFunction
getWidth() :
GLFramebuffer
,
GLTexture1D
,
Volume
GL2DView() :
GL2DView
GL3DView() :
GL3DView
GLFramebuffer() :
GLFramebuffer
GLFrameTextureBuffer() :
GLFrameTextureBuffer
GLMultiProgramm() :
GLMultiProgramm
GLProgramm() :
GLProgramm
GLShader() :
GLShader
GLTexture() :
GLTexture
GLTexture1D() :
GLTexture1D
GLView() :
GLView
GLWidget() :
GLWidget
- i -
initHisto() :
TransferFunction
initializeGL() :
GL2DView
,
GLWidget
,
GLView
,
GL3DView
initTransferfunction() :
TransferFunction
- l -
link() :
GLMultiProgramm
,
GLProgramm
load() :
GLProgramm
,
GLShader
,
GLMultiProgramm
loadDatFile() :
Volume
loadedDatFile() :
Volume
loadedDatFileName() :
Volume
loadTfFile() :
TransferFunction
loadTransferFunction() :
GL3DView
- m -
minimumSizeHint() :
GLWidget
mouseDoubleClickEvent() :
TransferFunction
mouseEvent() :
GL2DView
mouseMoveEvent() :
GL2DView
,
TransferFunction
,
GL3DView
,
GLView
,
GLWidget
mousePressEvent() :
GL2DView
,
GL3DView
,
GLView
,
GLWidget
,
TransferFunction
mouseReleaseEvent() :
TransferFunction
- n -
newVertex() :
TransferFunction
- o -
operator()() :
TransferFunction::lessThanVertex
- p -
paintEvent() :
ColorGradient
,
TransferFunction
paintGL() :
GLView
,
GL3DView
,
GL2DView
,
GLWidget
- r -
removeAllVertices() :
TransferFunction
removeVertex() :
TransferFunction
resizeEvent() :
ScrollAreaTransferFunction
resizeGL() :
GL3DView
,
GL2DView
,
GLView
,
GLWidget
- s -
saveTfFile() :
TransferFunction
ScrollAreaTransferFunction() :
ScrollAreaTransferFunction
select() :
TransferFunction
set() :
VolumeDesc
,
TransferFunctionDesc
setColor() :
ColorPicker
setColorType() :
ColorGradient
setColorVertex() :
GL3DView
setData() :
GLView
setPos() :
TransferFunction::Vertex
setShaderIndex() :
StateDesc
setSliderBlue() :
ColorGradient
setSliderGreen() :
ColorGradient
setSliderRed() :
ColorGradient
setTypes() :
GLTexture1D
,
GLTexture
setVolume() :
TransferFunction
setZoomFactor() :
TransferFunction
shaderChanged() :
GLWidget
sizeHint() :
ScrollAreaTransferFunction
,
GLWidget
,
TransferFunction
startPicker() :
ColorPicker
StateDesc() :
StateDesc
switchView() :
GLWidget
- t -
timerEvent() :
GLWidget
,
TransferFunction
TransferFunction() :
TransferFunction
TransferFunctionDesc() :
TransferFunctionDesc
- u -
uninitializeGL() :
GL2DView
,
GL3DView
,
GLView
unselect() :
TransferFunction
unselectAllVertices() :
TransferFunction
update() :
TransferFunction
updateGL() :
GLWidget
updateScale() :
TransferFunction
updateSize() :
TransferFunction
updateSubImage() :
GLTexture1D
updateTransferfunction() :
TransferFunction
- v -
Vector4() :
Vector4
Vertex() :
TransferFunction::Vertex
view2D() :
GLWidget
view3D() :
GLWidget
Volume() :
Volume
VolumeDesc() :
VolumeDesc
- w -
wheelEvent() :
GL2DView
,
GL3DView
,
GLWidget
,
GLView
width() :
TransferFunction
- ~ -
~ColorGradient() :
ColorGradient
~ColorPicker() :
ColorPicker
~GL2DView() :
GL2DView
~GL3DView() :
GL3DView
~GLFramebuffer() :
GLFramebuffer
~GLProgramm() :
GLProgramm
~GLShader() :
GLShader
~GLTexture() :
GLTexture
~GLTexture1D() :
GLTexture1D
~GLWidget() :
GLWidget
~ScrollAreaTransferFunction() :
ScrollAreaTransferFunction
~TransferFunction() :
TransferFunction
~TransferFunctionDesc() :
TransferFunctionDesc
~Vertex() :
TransferFunction::Vertex
~Volume() :
Volume
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