Renderer::TransferFunction Class Reference
#include <Renderer.h>
List of all members.
Detailed Description
Data which is needed to represent a Transferfunction
Constructor & Destructor Documentation
Renderer::TransferFunction::TransferFunction |
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[inline] |
- Parameters:
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| data | holds a pointer to the already generated and interpolated Texturedata to be used by OpenGL |
Member Data Documentation
- Parameters:
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| texID | stores the id of the texture this Transferfunction is bound when in use by OpenGL |
- Parameters:
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| width | defines the x-size in pixel this Transferfunction has as a 1D texture |
- Parameters:
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| points | holds the Points which spawn the Transferfunction and between whose will be linearly interpolated to generate the Texturedata |
The documentation for this class was generated from the following file:
- studium/Visualisierung/LU Stuff/Bsp1/VolumeRendering/src/renderer/Renderer.h