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a
b
c
d
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f
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Here is a list of all class members with links to the classes they belong to:
- a -
activeNode :
TransferPanel
alpha :
TransferPoint
axisChanged: :
MyOpenGLView
- b -
blue :
TransferPoint
- c -
calculate3DHistogramm :
Volume
checkBox :
TransferPanel
checkBoxClicked: :
TransferPanel
colorBits :
MyOpenGLView
colorChanged :
TransferPanel
createPixelFormat: :
MyOpenGLView
- d -
dealloc :
TransferPanel
depthBits :
MyOpenGLView
dirtyTextureBack :
MyOpenGLView
dirtyTextureFront :
MyOpenGLView
drawBoundingBox :
MyOpenGLView
drawGLScene :
MyOpenGLView
- e -
encodeWithCoder: :
TransferNode
endingColor :
TransferPanel
- f -
fboTextureBack :
MyOpenGLView
fboTextureFront :
MyOpenGLView
fBufferBack :
MyOpenGLView
fBufferFront :
MyOpenGLView
- g -
getAlpha :
TransferNode
,
TransferPoint
getBlue :
TransferPoint
,
TransferNode
getGreen :
TransferNode
,
TransferPoint
getRed :
TransferPoint
,
TransferNode
getSelectedAxis2D :
MyOpenGLView
getTransferPoint: :
TransferFunction
glFloatArray :
Volume
gradient :
TransferPanel
green :
TransferPoint
- h -
histogramm :
TransferPanel
,
Volume
histogrammEnabled :
TransferPanel
- i -
index :
TransferPoint
indicator :
RayWayAppDelegate
,
Volume
,
RayWayAppDelegate
init :
TransferFunction
,
Volume
initAtIndex:red:green:blue:alpha: :
TransferPoint
initWithCoder: :
TransferNode
initWithColor:intensity:opacity:x:y: :
TransferNode
initWithPath: :
Volume
intensity :
TransferNode
invertedNodeColor :
TransferNode
isEqualToPoint: :
TransferNode
- l -
length :
Volume
loadDataFromFile: :
Volume
- m -
maxHistValue :
TransferPanel
,
Volume
maxTextureSize :
Volume
maxX :
Volume
maxY :
Volume
maxZ :
Volume
- n -
nodeChanged: :
TransferFunction
nodeColor :
TransferNode
nodeCount :
TransferPanel
- o -
opacity :
TransferNode
openFileChooser: :
MyOpenGLView
openTransferfunction: :
TransferPanel
- p -
prog :
MyOpenGLView
- r -
radioBtns :
MyOpenGLView
red :
TransferPoint
reloadGradient :
TransferPanel
render2DScene :
MyOpenGLView
render3DScene :
MyOpenGLView
renderMode :
MyOpenGLView
renderModeChanged: :
MyOpenGLView
rotationChanged: :
MyOpenGLView
rotationX :
MyOpenGLView
rotationY :
MyOpenGLView
rotationZ :
MyOpenGLView
- s -
saveTransferfunction: :
TransferPanel
setEndColor: :
TransferPanel
setHistogramm:withMaxValue: :
TransferPanel
setSlice :
MyOpenGLView
setStartColor: :
TransferPanel
setup1DTransferTexture :
MyOpenGLView
setup2DGLShader :
MyOpenGLView
setup2DTexture :
MyOpenGLView
setup3DGLShader :
MyOpenGLView
setup3DTexture :
MyOpenGLView
setupFrameBufferObjects :
MyOpenGLView
sliceIndex :
MyOpenGLView
sliceLabel :
MyOpenGLView
slider :
MyOpenGLView
startingColor :
TransferPanel
- t -
texture :
MyOpenGLView
texture2DHeight :
MyOpenGLView
texture2DWidth :
MyOpenGLView
textureMode :
MyOpenGLView
titleStr :
RayWayAppDelegate
transferFunction :
MyOpenGLView
transferNodes :
TransferPanel
transferPanel :
MyOpenGLView
transferPath :
TransferPanel
transferPoints :
TransferFunction
transferResolution :
TransferFunction
transferTexture :
MyOpenGLView
txt :
Volume
txtField :
RayWayAppDelegate
- u -
update2DTexture :
MyOpenGLView
- v -
valueAtX:atY:atZ: :
Volume
valueChanged: :
MyOpenGLView
viewedAxis :
MyOpenGLView
volume :
MyOpenGLView
- w -
window :
RayWayAppDelegate
- x -
x :
TransferNode
- y -
y :
TransferNode
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